Who Are We? - But It's Moreso Just Explaining Our Artistic Timeline
We collectively go by the name Brooke, but you can also call us Wolf if you'd like

As for pronouns, it/its is preferred, and they/them is accepted, although if possible, use the fronter's pronouns instead

Generally, we first got into the idea of making art back in late 2015 after being heavily inspired by Toby Fox's UNDERTALE, we starting to have ideas for our own game. It started out rather simple, just a few sketches of some environments, and slowly evolved into us drawing ourselves as characters for this hypothetical game

Eventually, after playing OneShot in 2019, interest in this hypothetical game grew far enough that we started branching out into music, which as you may know is a lot more difficult to start from scratch on. But that didn't stop us, we wanted to get our ideas out there as fast as possible, even though rushing something like that was a horrible idea in retrospect.

Then, after playing Cemetery Mary for the first time, concepts for the game would grow, but sooner than later those concepts would start to die out faster than they could be thought up, so after a long while we eventually cancelled the idea entirely.

During all of that, we became more aware of our systemhood, most notably in 2018, there were several drawings of both the headmate that would become known as June, and a headmate who either no longer exists, or has changed entirely since then. Us thinking this was entirely normal, we never really brought it up anywhere. But, in early 2023, we would discover that systemhood isn't the norm for most people, leading to a sort of "explosion" of discovering ourselves, which snowballed into everyone knowing about it, and history of the headspace would begin being documented instead of simply being passing thoughts.

Nowadays, we've reeled back our artistic side to be less focused on big ideas that'll never come to fruition, and have started focusing on the small things in life, making much more silly doodles and less "serious" music. Afterall, doesn't it make more sense to live for fun?

Trivia

  • we have two partners!!! Fluster and Drawggo!!! we love them both very much!!! :3
  • use Mx. (pronounced mix) when referring to us instead of Mr. or Ms. please!!
  • our birthday is 25/06/2004! feel free to celebrate it! or don't!
  • it's a little inconsistent whether or not we use plural or singular pronouns on ourselves. so uh, oops
  • (last we were told) we have some form of The 'Tism
  • we like railroads a lot, they're like. the main hyperfixation we have
  • our favorite colors are Orange, Maroon, Purple, and Yellow (in no particular order)
  • Favorite Movie: Interstellar, most likely?
  • Favorite Show: Bojack Horseman
  • events in our life aren't remembered based on year, but rather based upon what time it is relative to playing games that changed us fundamentaly as a person! for instance, a memory we have of seeing a Cascades NPCU in Three Oaks, Michigan is remembered simply as "before FNaF", Campfire Stories (a cancelled game of ours) is considered "post-OneShot" in its era, etc etc. also counts major events, not just games. but the games part is funny enough to write down here so i'm talking about that instead
Headmates
Biscuit Amaranth

it/they/she
Biscuit is the tempermental one, generally just being a bit unstable emotionally. Knows how to have fun when it's not stressed out, though
June and Athena Erratica

he/them, they/him
June and Athena are both typically rather chaotic, never really saying anything that makes sense... at least not without the right context
Pur Ekijetanan

she/her
Pur's specialty is doing things ambiently without any real thought. Including but not limited to: creating the images you can find in the PNG Demo Derby, scrolling various websites for hours on end, and... not much more.
Ruby Melancholia

she/they/its
Ruby is similar to Biscuit, though instead of getting angry, she is easily frightened. Ruby will only really front in times of unease, usually when sad.
Vasya Volkova

he/it/they/she
Vasya helps deal with all sorts of sensory issues, either by powering through it or forcing the situation to change in some way.
Violet Tetsa

she/them
Violet is the calm, levelheaded, reasonable one. Only really fronts in emergencies, or to prevent emergencies from happening (when she has the foresight needed to do so, at least)
Wynd Melancholia

he/they/it
Wynd is the jack of all trades, however he is the master of none. Most common one to front out of all of us, so far at least.
it should be noted that there are way, WAY more than eight of us! however, those that are not listed here communicate/interact with the world through these eight.